# File: activation.txt # This file is used to initialize effects for random artifacts and traps # === Understanding activation.txt === # name: effect name code # aim: 1 if the effect requires aiming, 0 if not # level: difficulty, an integer, for the activation # power: relative power of the effect for object power calculation; also # used to calculate the recharge time when used for a random artifact # effect: the effect name, followed by extra effect parameters if any. # dice: dice for the random value used by the effect # expr: details of expressions used in dice # msg: activation message # desc: activation description name:CURE_POISON aim:0 level:5 power:1 effect:CURE:POISONED desc:neutralizes poison name:CURE_BLINDNESS aim:0 level:13 power:4 effect:CURE:BLIND desc:cures blindness name:CURE_PARANOIA aim:0 level:8 power:2 effect:CURE:AFRAID desc:removes your fear name:CURE_CONFUSION aim:0 level:13 power:4 effect:CURE:CONFUSED desc:cures confusion name:CURE_MIND aim:0 level:18 power:8 effect:RESTORE_MANA dice:20 effect:CURE:CONFUSED effect:CURE:AFRAID effect:CURE:IMAGE effect:TIMED_INC:OPP_CONF dice:12+6d10 desc:restores 20SP, cures confusion and hallucination, removes fear and grants you temporary resistance to confusion name:CURE_BODY aim:0 level:15 power:7 effect:HEAL_HP dice:30 effect:CURE:STUN effect:CURE:CUT effect:CURE:POISONED effect:CURE:BLIND desc:heals 30 hitpoints, cut damage, and cures stunning, poison and blindness name:CURE_LIGHT aim:0 level:12 power:3 effect:HEAL_HP dice:20 effect:CURE:BLIND effect:TIMED_DEC:CUT dice:20 effect:TIMED_DEC:CONFUSED dice:20 desc:heals 20 hitpoints, some cut damage, makes you a little less confused, and cures blindness name:CURE_SERIOUS aim:0 level:25 power:6 msg:Your {kind} radiate{s} deep purple... effect:HEAL_HP dice:40 effect:CURE:BLIND effect:CURE:CUT effect:CURE:CONFUSED desc:heals 40 hitpoints, cut damage, and cures blindness and confusion name:CURE_CRITICAL aim:0 level:40 power:9 effect:HEAL_HP dice:60 effect:CURE:BLIND effect:CURE:CUT effect:CURE:POISONED effect:CURE:STUN effect:CURE:AMNESIA effect:CURE:CONFUSED desc:heals 60 hitpoints, cut damage, and cures stunning, poisoning, blindness, and confusion name:CURE_FULL aim:0 level:80 power:12 effect:HEAL_HP dice:300+m35 effect:CURE:BLIND effect:CURE:CUT effect:CURE:POISONED effect:CURE:STUN effect:CURE:AMNESIA effect:CURE:CONFUSED desc:heals 35% of max HP (minimum 300HP), cut damage, and cures stunning, poisoning, blindness, and confusion name:CURE_FULL2 aim:0 level:90 power:18 effect:HEAL_HP dice:1200 effect:CURE:BLIND effect:CURE:CUT effect:CURE:POISONED effect:CURE:STUN effect:CURE:AMNESIA effect:CURE:CONFUSED desc:heals 1200 hit points, cut damage, and cures stunning, poisoning, blindness, and confusion name:CURE_NONORLYBIG aim:0 level:100 power:21 msg:You feel life flow through your body! effect:RESTORE_EXP effect:CURE:BLIND effect:CURE:CUT effect:CURE:POISONED effect:CURE:STUN effect:CURE:AMNESIA effect:CURE:CONFUSED effect:CURE:IMAGE effect:RESTORE_STAT:STR effect:RESTORE_STAT:INT effect:RESTORE_STAT:WIS effect:RESTORE_STAT:DEX effect:RESTORE_STAT:CON effect:HEAL_HP dice:5000 desc:heals 5000 hit points, restores experience and stats, heals cut damage, and cures stunning, poison, blindness, and confusion name:CURE_TEMP aim:0 level:27 power:9 effect:CURE:BLIND effect:CURE:CUT effect:CURE:POISONED effect:CURE:STUN effect:CURE:CONFUSED desc:heals cut damage, and cures all stunning, poison, blindness and confusion name:HEAL1 aim:0 level:60 power:13 msg:You feel a warm tingling inside... effect:HEAL_HP dice:500 effect:CURE:CUT desc:heals 500 hit points name:HEAL2 aim:0 level:80 power:16 msg:{name} glows a bright white... effect:HEAL_HP dice:1000 effect:CURE:CUT desc:heals 1000 hit points name:HEAL3 aim:0 level:65 power:14 effect:HEAL_HP dice:500 effect:CURE:CUT effect:CURE:STUN desc:heals 500 hit points, heals cut damage, and cures stunning name:RESTORE_EXP aim:0 level:40 power:8 effect:RESTORE_EXP desc:restores your experience name:RESTORE_MANA aim:0 level:75 power:20 effect:RESTORE_MANA desc:restores your mana points to maximum name:BRAWN aim:0 level:35 power:30 effect:GAIN_STAT:STR effect:LOSE_RANDOM_STAT:STR desc:raises your strength at the expense of a random attribute name:INTELLECT aim:0 level:31 power:25 effect:GAIN_STAT:INT effect:LOSE_RANDOM_STAT:INT desc:raises your intelligence at the expense of a random attribute name:CONTEMPLATION aim:0 level:31 power:25 effect:GAIN_STAT:WIS effect:LOSE_RANDOM_STAT:WIS desc:raises your wisdom at the expense of a random attribute name:TOUGHNESS aim:0 level:35 power:30 effect:GAIN_STAT:CON effect:LOSE_RANDOM_STAT:CON desc:raises your constitution at the expense of a random attribute name:NIMBLENESS aim:0 level:31 power:25 effect:GAIN_STAT:DEX effect:LOSE_RANDOM_STAT:DEX desc:raises your dexterity at the expense of a random attribute name:RESTORE_STR aim:0 level:20 power:10 effect:RESTORE_STAT:STR desc:restores your strength name:RESTORE_INT aim:0 level:16 power:8 effect:RESTORE_STAT:INT desc:restores your intelligence name:RESTORE_WIS aim:0 level:16 power:8 effect:RESTORE_STAT:WIS desc:restores your wisdom name:RESTORE_DEX aim:0 level:18 power:9 effect:RESTORE_STAT:DEX desc:restores your dexterity name:RESTORE_CON aim:0 level:20 power:10 effect:RESTORE_STAT:CON desc:restores your constitution name:RESTORE_ALL aim:0 level:67 power:15 effect:RESTORE_STAT:STR effect:RESTORE_STAT:INT effect:RESTORE_STAT:WIS effect:RESTORE_STAT:DEX effect:RESTORE_STAT:CON desc:restores all your stats name:RESTORE_ST_LEV aim:0 level:72 power:17 effect:RESTORE_STAT:STR effect:RESTORE_STAT:INT effect:RESTORE_STAT:WIS effect:RESTORE_STAT:DEX effect:RESTORE_STAT:CON effect:RESTORE_EXP desc:restores all your stats and your experience points name:TMD_FREE_ACT aim:0 level:8 power:4 effect:TIMED_INC:FREE_ACT dice:10+1d10 desc:grants temporary free action for 1d10+10 turns name:TMD_INFRA aim:0 level:10 power:5 effect:TIMED_INC:SINFRA dice:100+4d25 desc:extends your infravision by 50 feet for 4d25+100 turns name:TMD_SINVIS aim:0 level:12 power:7 effect:CURE:BLIND effect:TIMED_INC:SINVIS dice:12+2d6 desc:cures blindness and allows you to see invisible things for 2d6+12 turns name:TMD_ESP aim:0 level:15 power:10 effect:CURE:BLIND effect:TIMED_INC:TELEPATHY dice:24+9d9 desc:cures blindness and gives you telepathy for 9d9+24 turns name:ENLIGHTENMENT aim:0 level:60 power:25 effect:LIGHT_LEVEL dice:1 desc:completely lights up and magically maps the level, detecting all objects name:HERO aim:0 level:12 power:7 effect:HEAL_HP dice:10 effect:CURE:AFRAID effect:TIMED_INC:HERO dice:25+1d25 desc:restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns name:SHERO aim:0 level:15 power:9 effect:HEAL_HP dice:30 effect:CURE:AFRAID effect:TIMED_INC:SHERO dice:25+1d25 desc:restores 30 hit points, removes fear and grants you resistance to fear, +25 to-hit for melee, and -10AC for 1d25+25 turns name:RESIST_ACID aim:0 level:5 power:4 effect:TIMED_INC:OPP_ACID dice:10+1d10 desc:grants temporary resistance to acid for 1d10+10 turns name:RESIST_ELEC aim:0 level:5 power:4 effect:TIMED_INC:OPP_ELEC dice:10+1d10 desc:grants temporary resistance to electricity for 1d10+10 turns name:RESIST_FIRE aim:0 level:5 power:4 effect:TIMED_INC:OPP_FIRE dice:10+1d10 desc:grants temporary resistance to fire for 1d10+10 turns name:RESIST_COLD aim:0 level:5 power:4 effect:TIMED_INC:OPP_COLD dice:10+1d10 desc:grants temporary resistance to cold for 1d10+10 turns name:RESIST_POIS aim:0 level:5 power:4 effect:TIMED_INC:OPP_POIS dice:10+1d10 desc:grants temporary resistance to poison for 1d10+10 turns name:RESIST_ALL aim:0 level:15 power:10 msg:{name} glows many colours... effect:SET_VALUE dice:20+1d20 effect:TIMED_INC:OPP_ACID effect:TIMED_INC:OPP_ELEC effect:TIMED_INC:OPP_FIRE effect:TIMED_INC:OPP_COLD effect:TIMED_INC:OPP_POIS effect:CLEAR_VALUE desc:grants temporary resistance to acid, electricity, fire, cold and poison desc: for 1d20+20 turns name:DETECT_TREASURE aim:0 level:5 power:6 effect:DETECT_GOLD effect-yx:22:40 effect:SENSE_OBJECTS effect-yx:22:40 desc:detects gold and objects nearby name:DETECT_INVIS aim:0 level:8 power:6 effect:DETECT_INVISIBLE_MONSTERS effect-yx:22:40 desc:detects invisible creatures nearby name:DETECT_EVIL aim:0 level:15 power:6 effect:DETECT_EVIL effect-yx:22:40 desc:detects evil creatures nearby name:DETECT_ALL aim:0 level:20 power:10 msg:{name} forms an image in your mind... effect:DETECT_GOLD effect-yx:22:40 effect:SENSE_OBJECTS effect-yx:22:40 effect:DETECT_INVISIBLE_MONSTERS effect-yx:22:40 effect:DETECT_VISIBLE_MONSTERS effect-yx:22:40 effect:MAP_AREA effect-yx:11:11 desc:detects treasure and all creatures and maps an area nearby name:DETECT_OBJECTS aim:0 level:15 power:10 effect:DETECT_OBJECTS effect-yx:22:40 desc:detects all objects in the immediate area name:ENCHANT_TOHIT aim:0 level:30 power:15 effect:ENCHANT:TOHIT dice:1 desc:attempts to magically enhance a weapon's to-hit bonus name:ENCHANT_TODAM aim:0 level:35 power:20 effect:ENCHANT:TODAM dice:1 desc:attempts to magically enhance a weapon's to-dam bonus name:ENCHANT_WEAPON aim:0 level:45 power:22 effect:ENCHANT:TOBOTH dice:1d3 desc:attempts to magically enhance a weapon both to-hit and to-dam name:ENCHANT_ARMOR aim:0 level:25 power:12 effect:ENCHANT:TOAC dice:1 desc:attempts to magically enhance a piece of armour name:ENCHANT_ARMOR2 aim:0 level:40 power:15 effect:ENCHANT:TOAC dice:2+1d3 desc:attempts to magically enhance a piece of armour with high chance of success name:REMOVE_CURSE aim:0 level:22 power:8 effect:REMOVE_CURSE dice:20+d20 desc:attempts to remove a curse from an item name:REMOVE_CURSE2 aim:0 level:62 power:20 effect:REMOVE_CURSE dice:50+d50 desc:makes a strong attempt to remove a curse from an item name:LIGHT aim:0 level:10 power:4 effect:LIGHT_AREA effect:SPHERE:LIGHT_WEAK:2 dice:2d8 name:TELE_PHASE aim:0 level:8 power:5 msg:{name} twists space around you... effect:TELEPORT dice:10 desc:teleports you randomly up to 10 squares away name:TELE_LONG aim:0 level:25 power:6 msg:Your {kind} twist{s} space around you. effect:TELEPORT dice:M60 desc:teleports you randomly about 60 per cent of the largest distance you desc: could go name:TELE_LEVEL aim:0 level:32 power:15 effect:TELEPORT_LEVEL desc:teleports you one level up or down name:CONFUSING aim:0 level:12 power:8 effect:TIMED_INC:ATT_CONF dice:10000 desc:causes your next attack upon a monster to confuse it name:MAPPING aim:0 level:30 power:10 msg:The {kind} shine{s} brightly... effect:MAP_AREA effect-yx:22:40 desc:maps the area around you name:GLYPH aim:0 level:70 power:20 effect:GLYPH:WARDING desc:inscribes a glyph of warding beneath you, which monsters cannot move onto name:DESTROY_DOORS aim:0 level:5 power:6 msg:Your {kind} glow{s} bright red... effect:TOUCH:KILL_DOOR desc:destroys all doors surrounding you name:RECHARGE aim:0 level:60 power:11 msg:Your {kind} glow{s} bright yellow... effect:RECHARGE dice:10 desc:tries to recharge a wand or staff, destroying the wand or staff on failure name:BANISHMENT aim:0 level:50 power:20 msg:Your {kind} glow{s} deep blue... effect:BANISH desc:removes all non-unique monsters represented by a chosen symbol from the level, dealing you damage in the process name:PROTEVIL aim:0 level:40 power:6 msg:The {kind} let{s} out a shrill wail... effect:TIMED_INC:PROTEVIL dice:$B+1d25 expr:B:PLAYER_LEVEL:* 3 desc:grants you protection from evil for 1d25 plus 3 times your character level turns name:SATISFY aim:0 level:10 power:7 effect:NOURISH:INC_TO dice:50 desc:magically renders you comfortably fed name:BLESSING aim:0 level:8 power:6 effect:TIMED_INC:BLESSED dice:6+1d12 desc:increases your AC and to-hit bonus for 1d12+6 turns name:BLESSING2 aim:0 level:12 power:7 effect:TIMED_INC:BLESSED dice:12+1d24 desc:increases your AC and to-hit bonus for 1d24+12 turns name:BLESSING3 aim:0 level:18 power:8 effect:TIMED_INC:BLESSED dice:24+1d48 desc:increases your AC and to-hit bonus for 1d48+24 turns name:RECALL aim:0 level:20 power:15 msg:{name} pulses a soft white. effect:RECALL desc:returns you from the dungeon or takes you to the dungeon after a short delay name:DEEP_DESCENT aim:0 level:25 power:19 effect:DEEP_DESCENT desc:teleports you five levels down name:EARTHQUAKES aim:0 level:47 power:5 effect:EARTHQUAKE:NONE:10 desc:causes an earthquake around you name:DESTRUCTION2 aim:0 level:57 power:12 effect:DESTRUCTION:LIGHT:15 desc:destroys an area around you in the shape of a circle radius 15, and blinds you for 1d10+10 turns name:LOSSLOW aim:0 level:16 power:7 effect:PROJECT_LOS:MON_SLOW dice:20 desc:slows all non-unique monsters within line of sight name:LOSSLEEP aim:0 level:18 power:8 effect:PROJECT_LOS:SLEEP_ALL dice:$B expr:B:PLAYER_LEVEL:* 10 + 500 desc:sleeps all non-unique creatures within line of sight name:LOSCONF aim:0 level:18 power:10 effect:PROJECT_LOS:MON_CONF dice:5+1d5 desc:confuses all non-unique creatures within line of sight name:LOSKILL aim:0 level:40 power:25 msg:Your {kind} let{s} out a long, shrill note... effect:MASS_BANISH desc:removes all non-unique monsters within 20 squares, dealing you damage in the process name:ILLUMINATION aim:0 level:12 power:4 msg:The {kind} well{s} with clear light... effect:LIGHT_AREA effect:SPHERE:LIGHT_WEAK:3 dice:2d15 name:CLAIRVOYANCE aim:0 level:50 power:22 msg:The {kind} form{s} an image in your mind... effect:LIGHT_LEVEL desc:lights and maps the entire level, sensing objects name:PROBING aim:0 level:20 power:8 msg:{name} glows brightly... effect:PROBE desc:gives you information on the health and abilities of monsters you can see name:HASTE aim:0 level:40 power:10 effect:TIMED_INC:FAST:0:5 dice:20+2d10 desc:hastens you for 2d10+20 turns name:HASTE1 aim:0 level:40 power:10 msg:Your {kind} glow{s} bright green... effect:TIMED_INC:FAST:0:5 dice:20+1d20 desc:hastens you for d20+20 turns name:HASTE2 aim:0 level:60 power:13 msg:The {kind} glow{s} brightly... effect:TIMED_INC:FAST:0:5 dice:75+1d75 desc:hastens you for d75+75 turns name:DISPEL_EVIL aim:0 level:65 power:12 msg:The {kind} flood{s} the area with goodness... effect:PROJECT_LOS:DISP_EVIL:0:1 dice:$B expr:B:PLAYER_LEVEL:* 5 desc:deals five times your level's damage to all evil creatures that you can see name:DISPEL_EVIL60 aim:0 level:55 power:9 effect:PROJECT_LOS:DISP_EVIL:0:1 dice:60 desc:deals 60 damage to all evil creatures that you can see name:DISPEL_UNDEAD aim:0 level:50 power:9 effect:PROJECT_LOS:DISP_UNDEAD:0:1 dice:60 desc:deals 60 damage to all undead creatures that you can see name:DISPEL_ALL aim:0 level:75 power:11 effect:PROJECT_LOS:DISP_ALL:0:1 dice:120 desc:deals 120 damage to all creatures that you can see name:SLEEPII aim:0 level:12 power:8 msg:{name} glows deep blue... effect:TOUCH_AWARE:SLEEP_ALL dice:$B expr:B:PLAYER_LEVEL:* 10 + 500 desc:puts to sleep the monsters around you name:STAR_BALL aim:0 level:60 power:18 msg:Lightning surrounds your {kind}! effect:STAR_BALL:ELEC:3 dice:150 name:RAGE_BLESS_RESIST aim:0 level:50 power:21 msg:{name} glow{s} many colors... effect:HEAL_HP dice:30 effect:CURE:AFRAID effect:SET_VALUE dice:50+1d50 effect:TIMED_INC:SHERO effect:TIMED_INC:BLESSED effect:TIMED_INC:OPP_ACID effect:TIMED_INC:OPP_ELEC effect:TIMED_INC:OPP_FIRE effect:TIMED_INC:OPP_COLD effect:TIMED_INC:OPP_POIS effect:CLEAR_VALUE desc:bestows upon you berserk rage, bless, and resistance name:RESTORE_LIFE aim:0 level:40 power:8 msg:Your {kind} glow{s} a deep red... effect:RESTORE_EXP desc:restores your experience to full name:REM_FEAR_POIS aim:0 level:10 power:3 msg:Your {kind} glow{s} deep blue... effect:CURE:AFRAID effect:CURE:POISONED desc:cures you of fear and poison name:FIREBRAND aim:0 level:45 power:25 effect:BRAND_BOLTS desc:brands bolts with fire, in an unbalanced fashion name:FIRE_BOLT aim:1 level:1 power:5 msg:Your {kind} {is} covered in fire... effect:BOLT:FIRE dice:9d8 name:FIRE_BOLT2 aim:1 level:32 power:7 effect:BOLT_OR_BEAM:FIRE dice:12d8 name:FIRE_BOLT3 aim:1 level:40 power:9 effect:BOLT_OR_BEAM:FIRE dice:16d8 name:FIRE_BALL72 aim:1 level:30 power:9 msg:{name} rages in fire... effect:BALL:FIRE:2 dice:72 name:FIRE_BALL aim:1 level:50 power:11 msg:The {kind} glow{s} deep red... effect:BALL:FIRE:2 dice:144 name:FIRE_BALL2 aim:1 level:60 power:11 effect:BALL:FIRE:3 dice:120 name:FIRE_BALL200 aim:1 level:75 power:13 effect:BALL:FIRE:3 dice:200 name:COLD_BOLT aim:1 level:1 power:4 msg:Your {kind} {is} covered in frost... effect:BOLT_OR_BEAM:COLD dice:6d8 name:COLD_BOLT2 aim:1 level:20 power:7 msg:{name} glows a pale blue... effect:BOLT:COLD dice:12d8 name:COLD_BALL2 aim:1 level:70 power:13 effect:BALL:COLD:3 dice:200 name:COLD_BALL50 aim:1 level:10 power:8 msg:Your {kind} {is} covered in frost... effect:BALL:COLD:2 dice:50 name:COLD_BALL100 aim:1 level:35 power:10 msg:{name} glows an intense blue... effect:BALL:COLD:2 dice:100 name:COLD_BALL160 aim:1 level:55 power:12 effect:BALL:COLD:3 dice:160 name:ACID_BOLT aim:1 level:1 power:4 msg:Your {kind} {is} covered in acid... effect:BOLT:ACID dice:5d8 name:ACID_BOLT2 aim:1 level:30 power:6 effect:BOLT_OR_BEAM:ACID dice:10d8 name:ACID_BOLT3 aim:1 level:35 power:7 effect:BOLT_OR_BEAM:ACID dice:12d8 name:ACID_BALL aim:1 level:55 power:11 effect:BALL:ACID:2 dice:120 name:ELEC_BOLT aim:1 level:1 power:5 msg:Your {kind} {is} covered in sparks... effect:BEAM:ELEC dice:6d6 name:ELEC_BALL aim:1 level:40 power:9 effect:BALL:ELEC:2 dice:64 name:ELEC_BALL2 aim:1 level:77 power:14 effect:BALL:ELEC:3 dice:250 name:DRAIN_LIFE1 aim:1 level:20 power:9 msg:{name} glows white... effect:BOLT:MON_DRAIN dice:90 desc:drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices name:DRAIN_LIFE2 aim:1 level:30 power:10 msg:Your {kind} glow{s} black... effect:BOLT:MON_DRAIN dice:120 desc:drains up to 120 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices name:DRAIN_LIFE3 aim:1 level:60 power:11 effect:BOLT:MON_DRAIN dice:150 desc:drains up to 150 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices name:DRAIN_LIFE4 aim:1 level:75 power:12 effect:BOLT:MON_DRAIN dice:250 desc:drains up to 250 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices name:MISSILE aim:1 level:5 power:3 msg:{name} glows very brightly... effect:BOLT_OR_BEAM:MISSILE dice:3d4 name:MANA_BOLT aim:1 level:52 power:7 msg:Your {kind} glow{s} white... effect:BOLT:MANA dice:12d8 name:BIZARRE aim:1 level:80 power:20 msg:{name} glows intensely black... effect:BIZARRE desc:does bizarre things name:ARROW aim:1 level:38 power:11 msg:Your {kind} form{s} a magical arrow... effect:BOLT:ARROW dice:150 name:STINKING_CLOUD aim:1 level:3 power:3 msg:{name} throws deep green shadows... effect:BALL:POIS:3 dice:12 name:STONE_TO_MUD aim:1 level:5 power:6 msg:Your {kind} pulsate{s}... effect:LINE:KILL_WALL dice:20+1d30 name:TELE_OTHER aim:1 level:25 power:11 msg:Your {kind} glow{s} deep red... effect:BOLT_STATUS:AWAY_ALL dice:$B expr:B:MAX_SIGHT:* 5 desc:teleports a target monster away name:CONFUSE2 aim:1 level:20 power:3 msg:{name} glows in scintillating colours... effect:BOLT_AWARE:MON_CONF dice:20 desc:confuses a target monster name:MON_SLOW aim:1 level:25 power:3 effect:BOLT_AWARE:MON_SLOW dice:20 desc:attempts to magically slow a single monster name:MON_CONFUSE aim:1 level:15 power:3 effect:BOLT_AWARE:MON_CONF dice:10 desc:attempts to magically confuse a single monster name:SLEEP_ALL aim:1 level:8 power:3 effect:BOLT_AWARE:SLEEP_ALL dice:$B expr:B:PLAYER_LEVEL:* 10 + 500 desc:attempts to induce magical sleep in a single monster name:MON_SCARE aim:1 level:12 power:3 effect:BOLT_AWARE:TURN_ALL dice:10 desc:attempts to induce magical fear in a single monster name:LIGHT_LINE aim:1 level:5 power:6 msg:A line of shimmering blue light appears. effect:LINE:LIGHT_WEAK dice:6d8 name:DISABLE_TRAPS aim:1 level:27 power:7 effect:ALTER:KILL_TRAP desc:disables traps, unlocks doors and reveals all secret doors in a given direction name:DOOR_DEST aim:1 level:1 power:5 effect:ALTER:KILL_DOOR desc:destroys doors name:POLYMORPH aim:1 level:27 power:7 effect:BOLT_AWARE:MON_POLY dice:$B expr:B:PLAYER_LEVEL:+ 0 desc:polymorphs a monster into another kind of creature name:STARLIGHT aim:0 level:25 power:5 effect:STAR:LIGHT_WEAK dice:6d8 name:STARLIGHT2 aim:0 level:30 power:7 msg:Your {kind} glow{s} with the light of a thousand stars... effect:STAR:LIGHT dice:10d8 name:BERSERKER aim:0 level:20 power:10 msg:{name} glows in anger! effect:TIMED_INC:SHERO dice:50+1d50 desc:puts you in a berserker rage for d50+50 turns name:WONDER aim:1 level:10 power:9 effect:WONDER dice:$B+1d100 expr:B:PLAYER_LEVEL:/ 5 desc:creates random and unpredictable effects name:WAND_BREATH aim:1 level:35 power:12 effect:SELECT dice:5 effect:BREATH:ACID:0:30 dice:160 effect:BREATH:ELEC:0:30 dice:160 effect:BREATH:FIRE:0:30 dice:160 effect:BREATH:COLD:0:30 dice:160 effect:BREATH:POIS:0:30 dice:160 name:STAFF_MAGI aim:0 level:77 power:20 effect:RESTORE_STAT:INT effect:RESTORE_MANA desc:restores both intelligence and manapoints to maximum name:STAFF_HOLY aim:0 level:80 power:12 effect:PROJECT_LOS:DISP_EVIL:0:1 dice:120 effect:HEAL_HP dice:50 effect:TIMED_INC:PROTEVIL dice:$B+1d25 expr:B:PLAYER_LEVEL:* 3 effect:CURE:POISONED effect:CURE:TERROR effect:CURE:AFRAID effect:CURE:STUN effect:CURE:CUT effect:CURE:SLOW effect:CURE:BLIND effect:CURE:CONFUSED effect:CURE:IMAGE effect:CURE:AMNESIA desc:inflicts damage on evil creatures you can see, heals 50 hit points, cures all temporary negative effects and grants you protection from evil name:DRINK_BREATH aim:1 level:20 power:8 effect:SELECT dice:2 effect:BREATH:FIRE:0:30 dice:80 effect:BREATH:COLD:0:30 dice:80 name:FOOD_WAYBREAD aim:0 level:15 power:4 effect:NOURISH:INC_TO dice:75 effect:CURE:POISONED effect:HEAL_HP dice:4d8 desc:restores 4d8 hit points, neutralizes poison and leaves you very well fed name:SHROOM_EMERGENCY aim:0 level:20 power:7 effect:TIMED_INC:IMAGE dice:249+1d101 effect:SET_VALUE dice:19+1d21 effect:TIMED_INC:OPP_FIRE effect:TIMED_INC:OPP_COLD effect:CLEAR_VALUE effect:HEAL_HP dice:200 desc:grants temporary resistance to fire and cold, cures 200HP, but also makes you hallucinate wildly name:SHROOM_TERROR aim:0 level:10 power:5 effect:TIMED_SET:TERROR dice:79+1d41 desc:speeds up you temporarily but also makes you mortally afraid name:SHROOM_STONE aim:0 level:10 power:5 effect:TIMED_SET:STONESKIN dice:79+1d41 desc:turns your skin to stone briefly, which grants an extra 40AC but slows you down name:SHROOM_DEBILITY aim:0 level:20 power:5 effect:RESTORE_MANA effect:RANDOM dice:2 effect:DRAIN_STAT:STR effect:DRAIN_STAT:CON desc:restores some mana but also drains either your strength or constitution name:SHROOM_SPRINTING aim:0 level:25 power:5 effect:TIMED_INC:SPRINT dice:100 desc:hastes you for a while, but then makes you slower for a while afterward name:SHROOM_PURGING aim:0 level:25 power:5 effect:NOURISH:SET_TO dice:5 effect:RESTORE_STAT:STR effect:RESTORE_STAT:CON effect:CURE:POISONED desc:makes you very hungry but restores constitution and strength name:RING_ACID aim:1 level:25 power:11 effect:BALL:ACID:2 dice:70 effect:TIMED_INC:OPP_ACID dice:20+1d20 name:RING_FLAMES aim:1 level:30 power:11 effect:BALL:FIRE:2 dice:80 effect:TIMED_INC:OPP_FIRE dice:20+1d20 name:RING_ICE aim:1 level:28 power:11 effect:BALL:COLD:2 dice:75 effect:TIMED_INC:OPP_COLD dice:20+1d20 name:RING_LIGHTNING aim:1 level:32 power:11 effect:BALL:ELEC:2 dice:85 effect:TIMED_INC:OPP_ELEC dice:20+1d20 name:DRAGON_BLUE aim:1 level:30 power:18 effect:BREATH:ELEC:0:20 dice:150 name:DRAGON_GREEN aim:1 level:30 power:19 effect:BREATH:POIS:0:20 dice:150 name:DRAGON_RED aim:1 level:32 power:20 effect:BREATH:FIRE:0:20 dice:200 name:DRAGON_MULTIHUED aim:1 level:50 power:20 effect:SELECT dice:5 effect:BREATH:ACID:0:20 dice:250 effect:BREATH:ELEC:0:20 dice:250 effect:BREATH:FIRE:0:20 dice:250 effect:BREATH:COLD:0:20 dice:250 effect:BREATH:POIS:0:20 dice:250 name:DRAGON_GOLD aim:1 level:40 power:19 effect:BREATH:SOUND:0:20 dice:150 name:DRAGON_CHAOS aim:1 level:45 power:23 effect:SELECT dice:2 effect:BREATH:CHAOS:0:20 dice:220 effect:BREATH:DISEN:0:20 dice:220 name:DRAGON_LAW aim:1 level:45 power:23 effect:SELECT dice:2 effect:BREATH:SOUND:0:20 dice:230 effect:BREATH:SHARD:0:20 dice:230 name:DRAGON_BALANCE aim:1 level:52 power:24 effect:SELECT dice:4 effect:BREATH:SOUND:0:20 dice:250 effect:BREATH:SHARD:0:20 dice:250 effect:BREATH:CHAOS:0:20 dice:250 effect:BREATH:DISEN:0:20 dice:250 name:DRAGON_SHINING aim:1 level:37 power:21 effect:SELECT dice:2 effect:BREATH:LIGHT:0:20 dice:200 effect:BREATH:DARK:0:20 dice:200 name:DRAGON_POWER aim:1 level:57 power:25 effect:BREATH:MISSILE:0:20 dice:300